AI Insights · Timothy · December 2021
Top 5 Battlefield Commander Games on iOS in Ukraine: Q4 2021
Explore the Q4 2021 performance of the top Battlefield Commander games on iOS in Ukraine, including download trends, revenue, and active user metrics.
During the fourth quarter of 2021, the top Battlefield Commander games on iOS in Ukraine demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Data insights from Sensor Tower reveal the trends for each of these popular games.
Clash Royale from Supercell saw a significant increase in weekly revenue, peaking at approximately $8.9K in early December. Weekly downloads for the game fluctuated, reaching a high of around 6.4K in early November. Active users also surged, starting from 35.7K in late September and peaking at approximately 71.4K by mid-December.
Castle Raid! by Voodoo did not generate any revenue during this period. However, the game's weekly downloads started at around 2K in late September and gradually decreased to roughly 1.2K by the end of December. The number of active users followed a similar trend, beginning at 5.5K in late September and dropping to about 3.6K by the end of the quarter.
Archers.io from Supersonic Studios Ltd. also reported no revenue. Weekly downloads saw a peak of 1.1K in late October but declined sharply to around 200 by the end of December. Active users initially increased to about 2.3K in late October before declining to approximately 700 by the end of the year.
Dota Underlords by Valve experienced modest revenue throughout the quarter, with a peak of $178 in the last week of December. Weekly downloads fluctuated but showed a general upward trend, reaching 449 by the end of the quarter. Active user numbers remained relatively stable, averaging around 3K throughout the period.
Mushroom Wars 2: RTS Strategy from Azur Interactive Games Limited saw weekly revenue peaking at $922 in late December. Downloads for the game varied, with a notable increase to 647 in the final week of the year. Active users grew steadily, starting from 1.4K in late September and reaching around 2.4K by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.